This is The Indie Story Week # 03 – An ongoing blog chronicling the development of Pawcho Saves the ABCs, a mobile game being developed by an independent Vancouver team that aims to teach young children how to write the alphabet.
Last week we talked about mechanics, the building blocks of a game, and introduced our art style.
While we may be big fans of Pawcho as a team, we also understand we don’t have brand recognition for easy sales.
We wanted to explore an option that would appeal to child and parent alike.
Video Game Design and Production is, as a whole, an extremely collaborative effort.
Coming into our third week of development on Pawcho, once the high concept and mechanics had been nailed down, it was time to talk about narrative.
Quite a few educational games choose to eschew story, relying entirely on recognizable characters and over-the-top audio and visual effects as the selling and entertainment points.